A low poly mech based on BattleTech/MechWarrior. One of
about a dozen I modeled for a personal mod for Battlefield 1942. I textured a
few and got a couple in-game before I realized I would never get the legs to
animate the way I wanted them to in the game. The model, a Dire Wolf (Daishi),
is 1,400 polygons (triangles).