A current project I have been working with off and on. It
is a Maddog (Vulture) from the sci-fi games BattleTech and MechWarrior. I am
currently unwrapping it. The model is currently 5,400 polygons (triangles), and
will be fully normal-mapped when finished. The plan is to get it into a game,
probably as a mod for Battlefield 2 (or 2142).